Name
Workshop: Connecting 360 Artifacts with Generative Learning to Support Course Learning Objectives
Date & Time
Thursday, June 27, 2024, 1:45 PM - 3:45 PM
Margaret Hoffman Michael Mohney Nicholas Smerker
Description

This workshop focuses on the development of 360 artifacts, learning activities and course assessments that are strategically aligned with course objectives to support generative learning. To facilitate engagement and increase collaborative learning experiences in educational contexts, immersive artifacts produced using 360 cameras support place-based and experiential pedagogical strategies that engage student learners through the use of 360 videos and photos. Combined with VR headsets, 360 artifacts create interactive and immersive environments that facilitate deeper comprehension of complex concepts and provide opportunities for contextual and collaborative learning. Immersive environments have the potential to transport learners to inaccessible locations, enabling firsthand exploration and experiential learning. Leveraging 360 videos and photos for virtual field trips expands educational horizons, transcending physical limitations and increases equity and inclusion, fostering a more diversified educational experience. The workshop will explore various technologies used for the creation of immersive experiences such as 360 cameras, film editing software, and webhosting sites. Participants will create 360 artifacts for the development of immersive tours – adding interactive hotspots, supporting urls, 360 videos, contextual information, and poll questions. Participants will develop learning activities, assessments and rubrics. Workshop participants will also explore the use of virtual AI avatars to enhance educational tours and increase interaction between learners and the 360 experience. Participants will need laptops – VR headsets, 360 cameras, and tripods will be supplied.

Session Type
Workshop