

In this workshop, participants will explore game-based learning using a simulation game based on real data and how reflective class discussion can enhance learner engagement with tricky topics in agricultural science.
In 2022-2024, the New Mexico State University Innovative Media team, as part of the Secure Water Future Grant led by University of California Merced, developed a learning game to support educational outreach activities around surface and groundwater, water budgets, and farming. The team is currently expanding the game to incorporate precision ag strategies, and will use part of this workshop time to engage NACTA experts in recommendations for expansion.
The game aims to increase conceptual understanding of water use in agriculture, and the interconnectedness of surface water, groundwater, and precipitation/climate. Stakeholders on the project team wanted to acknowledge the importance of economic, ecological, and social factors and include markers for long-term vs. short-term success.
Using Cozy River Valley as an example, participants will explore how to convey data-based concepts within imaginary settings, and how this helps learners to engage with an open mind. Attendees will participate in a structured activity where they choose Cozy River Valley gameplay elements, to design their own reflective activity for after-game use. In teams, they will discuss their audience’s needs, what transformation they want to see in the learner, such as a change in knowledge, action, or belief, and what kinds of activities might result in that change (such as questioning what is known, being surprised by new information, or understanding content in a new context). Then, they will propose a structured activity for using the game in undergraduate agricultural courses, sharing recommended learning activities. Finally, they will advise the design team on ways to expand the game for use.
10135 100 St NW
Edmonton AB T5J 0N7
Canada