Name
Bringing Virtual Reality into Agriculture Classrooms
Date & Time
Wednesday, June 4, 2025, 9:45 AM - 11:45 AM
Nathan Conner
Description

The metaverse is a simulated digital landscape that uses virtual reality (VR) to imitate the real world. Bringing VR into the agricultural classroom can provide students with immersive learning experiences, collaborative experiences, hands-on experiences, and problem-based learning experiences that enhance learning. The Agriscience Metaverse Academy (AMA) was supported by the Professional Development for Agricultural Literacy Program [grant no. 2023-67037-39937], from the U.S. Department of Agriculture, National Institute of Food and Agriculture. The AMA provided secondary agriculture teachers with pedagogical training in designing learning environments to stimulate critical thinking. However, VR and Immersive Metaverse Experiences (IME) could be used in college classrooms to enhance learning. Based on our experience facilitating the AMA professional development, we have developed a series of best practices for college educators who want to integrate VR/IME into their classrooms. Begin by researching different types of VR headsets and determining the best fit based on the needed quantity, technical specifications, and budget. Consult with information technology specialists to help connect the headsets to the internet. Once the headsets are properly set up, build time into your class to provide students with instruction on how to use the headsets. The students will need time to practice using the headsets before they are comfortable using them for course material/assignments. We recommended designing check-in times with your students so you can assess their progress and check for learning. For example, after students learn about the anatomy of a pig through a virtual fetal pig dissection, you could have the students remove their headsets and ask them questions about the anatomy they would have learned through the simulation. VR/IME provides a growing number of learning opportunities; however, it does have a learning curve. Start slow, and eventually, you will become comfortable using VR/IME to supplement your learning activities.

Location Name
British Columbia/Alberta/Yukon Ballroom
Full Address
The Westin Edmonton
10135 100 St NW
Edmonton AB T5J 0N7
Canada
Session Type
Poster Presentation
Presentation Topic(s)
Practice of Teaching
Number
233
Authors

Nathan W. Conner, University of Nebraska-Lincoln
Tyler Granberry, University of Tennessee
Jamie Greig, University of Tennessee
Taylor Ruth, University of Tennessee