Name
Gamification in Biomedical Education
Date & Time
Thursday, January 5, 2023, 12:00 PM - 1:00 PM
Speakers
Description
Gamification, the use of game elements in non-gaming context, has become a buzz-word in education and training. But can gamification live up to the high expectations that its popularity creates? In this session I will provide an overview of the use of gamification in graduate and post-graduate health professions education to show that the application of gamification is typically uninformed and unbalanced, and the effects of its application in education at best uncertain. I will nevertheless try to convince you that game design, if used adequately, can be very important for educational settings.
Virtual Session Link